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1. Supply depot exploit needs to be looked at - in Technical Support/Bugs [original thread]
I've had heavies do the same thing. I just leave them be and go somewhere else
- by Dauth Jenkins - at 2014.04.29 15:04:00
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2. 'OP' Scrambler - in Technical Support/Bugs [original thread]
As a scrambler user, I can confirm.... that it takes me longer to chew through armour. I'm not Complaining, as Its a great complement to the HMGs anti armour damage profile. I take out the shields and then the heavy shreds the armour. Saves fluxes...
- by Dauth Jenkins - at 2014.04.04 17:10:00
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3. (bug) RDV pilot errors near tabletop sockets - in Technical Support/Bugs [original thread]
pseudosnipre wrote: Calling in an RDV near a table top, ESPECIALLY near the yellow crane on top, causes pilots to drop vehicles from high altitude... then, explosions. Apparently the crane prevents the RDV from using its programmed logic to get...
- by Dauth Jenkins - at 2014.04.04 17:06:00
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4. Vehicle issues(may have just been the one game but...) - in Technical Support/Bugs [original thread]
Dalton Smithe wrote: Jumped into a match yesterday, first thing first my tank spawned half way on a platform that normally doesn't allow you to call vehicles on it. Fell off and flipped over. Another player called in an LAV and apparently the ...
- by Dauth Jenkins - at 2014.03.31 19:54:00
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5. flux grad became locus - in Technical Support/Bugs [original thread]
Direct impact
- by Dauth Jenkins - at 2014.03.31 19:51:00
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6. [Bug] Republic mk.0 slot count - in Technical Support/Bugs [original thread]
The scout logi? Lol. I'd be cool if that was an actual thing
- by Dauth Jenkins - at 2014.03.25 16:05:00
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7. invincible uplinks - in Technical Support/Bugs [original thread]
lDocHollidayl wrote: They are popping up more and more...maybe players are learning specific spots...most annoying is the "neck" of the mushroom on biomass. Not even flux's kill these things. Lost a PC match to this.... please fix
- by Dauth Jenkins - at 2014.03.18 18:25:00
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8. Yo-Yoing dropship - in Technical Support/Bugs [original thread]
Almost as bad as when your RVD drops off the dropship like a dive bomber
- by Dauth Jenkins - at 2014.02.11 21:11:00
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9. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
Harpyja wrote: AP Grasshopper wrote: Pretty sure it's working as intended. Sica and gunlogi were never supposed to be up close and personnel brawlers but ranged skirmishers. That statement is flawed. Put a railgun on a Gallente tank and ...
- by Dauth Jenkins - at 2014.02.11 21:05:00
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10. Supply Depots on buildings are unuseable by HAV's. - in Technical Support/Bugs [original thread]
Really hope they reintroduce the logi LAV and Dropships. They were a great part of the game. Although maybe that will be a MAV role, so we'll see
- by Dauth Jenkins - at 2014.02.11 21:02:00
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11. Missing Rep-Tool Golden Glow - in Technical Support/Bugs [original thread]
Yea, I noticed it too, good to see someone mentioning it here.
- by Dauth Jenkins - at 2014.02.11 20:57:00
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12. (BUG) Mobile CRU - in Technical Support/Bugs [original thread]
On my dropships (myron) I run a MARY, and it seems to work 50% of the time. On a related note, mCRUs should require an open seat to use. Being killed in FA because a tanks mCRU spawns you under it sucks.
- by Dauth Jenkins - at 2014.02.11 20:53:00
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